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Flash MX 2004 ActionScript 2.0: Properties and Methods
Product Code: AS2002 Time: 2 Hour(s) CEUs: Available

Summary:

This course provides a deeper understanding of what a property is and how properties are used within the context of objects. It explores the differences between ActionScript 2.0 functions and methods, methods that return datatypes, and creating methods within classes. In addition, it discusses using private and public attributes for methods and conserving resources through the use of static methods.

Objectives:

After completing this course, students will be able to:
  • Define class properties and how they are used
  • Set the access rights to properties
  • Declare a static property and add it to a class
  • Define a method in a class function
  • Use the getText() and setText() methods

Outline:

  • Understanding Properties
  • Accessing Properties
  • Static Properties
  • Understanding the Role of Methods
  • Private Attribute for Methods
  • Building Getters and Setters

Features:

  • A file containing the text of the exercises
  • Sample executable programs
  • Sample database replication files
  • A glossary
  • A Skill Assessment

Applicability:

This course is for Flash developers who have experience with ActionScript who will be using ActionScript 2.0.

Prerequisites:

Experience with ActionScriptExperience with Flash MXFlash MX 2004 ActionScript 2.0: Object-Oriented Programming

Technical Requirements:

200MHz Pentium with 32MB Ram. 640 x 480 256-color video (800 x 600 is recommended). Windows 98 or higher. Minimum Connection Speed: 28.8k. Internet Explorer 5.0 or higher (5.5 or higher for MindLeaders Central) required. Macromedia Flash player 6.0 is recommended for full functionality, but not required to play the courses. Sound card, with speakers or headphones is recommended, but not required to play the courses. JavaScript must be enabled. Netscape and AOL browsers not supported.


Copyright © 2004 MindLeaders. All rights reserved.


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